kcd2 ransom quest

Ransom Quest Guide

KCD2 Ransom quest guide for Jan, Peter's fate, Sigismund's Camp, Laszlo Farkas, speech checks, final side choice and rewards.

This page answers: Players searching KCD2 Ransom quest or Ransom quest KCD2 want to find Peter, understand Laszlo, and choose which side gives which reward.

Updated 2026-07-10 side Kuttenberg High risk

Short answer

Treat Ransom's start as version-sensitive: older guides describe a Danemark road event, while recent player testing finds injured Jan at the inn west of Kuttenberg after late-game progress. Once started, investigate Sigismund's Camp before committing to Laszlo's exchange.

Run profile

Questline
Kuttenberg inn / Sigismund's Camp

Watch before you commit

  • Sigismund's Camp has private areas; trespassing can derail the investigation.
  • Do not accept the exchange blindly before checking Peter's fate.
  • The final choice is reward-sensitive and role-play-sensitive, so save before committing.

Practical route

  1. 1 First check the inn west of Kuttenberg for injured Jan and the local quest tip. Older guides list a Danemark road encounter, so do not spend a session farming the road if the inn route is available.
  2. 2 Go to Sigismund's Camp and ask the chaplain, Musa and Milada for directions.
  3. 3 Sneak behind the prisoner tent rather than walking through the private front area.
  4. 4 Feed the prisoner to learn what happened to Peter, then inspect the body location.
  5. 5 Find Laszlo in the red tent and decide whether to reveal you know the truth.
  6. 6 Return to Jan, prepare reinforcements if desired and choose the final side deliberately.

Before you start

  • Progress through the late Kuttenberg questline, then check the inn west of Kuttenberg before relying on an older Danemark trigger description.
  • Bring a bandage, Embrocation, alcohol and food for the prisoner; save before Laszlo.
  • Open the Kuttenberg map marker so the inn, Sigismund's Camp and final choice stay connected in your route.

Common failure points

  • Walking through the private front of the prisoner tent can turn investigation into trespass trouble.
  • Agreeing to the exchange before checking Peter's fate makes the final choice less informed.
  • Returning to Jan without repair or healing can make the final handoff harsher than expected.

Start check first: inn evidence beats road farming

Ransom's start is the one part of this guide where the sources disagree. Older walkthroughs call it a road encounter near Danemark after Speak of the Devil. A 2026 community recheck instead reports Jan upstairs at the inn west of Kuttenberg after later quest progress. Check the inn first, then treat the road event as historical guidance rather than a guarantee.

Bring healing supplies before speaking to Jan. Once the quest starts, the useful route is still an investigation: Jan believes Peter is held, and Henry should not accept Laszlo's first story without checking the camp.

The quest becomes much clearer if you treat every optional question as part of the main route. The chaplain, Musa and Milada all help narrow where to search and how the camp is organized.

Finding Peter's Trail

The prisoner tent is risky because the obvious entrance is private. Go around the back and use the gap to speak to the captive more safely. Bring food, because feeding him opens the information you need.

After that, check the body location near the bathhouse area. This turns the ransom from negotiation into a truth problem: what are Jan and Laszlo actually asking Henry to do?

Laszlo and the Exchange

Laszlo can still force the exchange sequence even after Henry knows more than he admits. This is why you should gather evidence first, then decide how to speak to him.

If you want Peter's armor back, be ready for the relevant speech pressure. If your build is weak, save before the conversation rather than accepting a poor outcome as inevitable.

Choosing a Side

The ending is not only a money calculation. Siding with Jan supports the injured noble who sent Henry, while siding with Laszlo changes the reward profile and moral feel.

Because the quest can end in violence, repair gear before telling Jan you are ready. Do not walk into the final handoff with low health or a full inventory.

FAQ

Where does Ransom start?

Check injured Jan at the inn west of Kuttenberg first. Older guides list a Danemark road encounter, but recent player testing reports the inn route after later Kuttenberg progress, so do not rely on a random road trigger alone.

Should I investigate before meeting Laszlo?

Yes. Find the prisoner and body evidence first so the final choice is informed.

Who should I side with in Ransom?

Choose after you know Peter's fate and have saved. Jan and Laszlo represent different reward and role-play outcomes.

Source and accuracy note

This page combines official edition and publisher context with community-discovered route information. It avoids copying third-party screenshots or proprietary maps. When a route is community-led rather than fully verified, the map labels it accordingly.